An Educational Video Game To Model And Simulate An Ecosystem
Abstract
The purpose of this project is to design a video game that incorporates the principles of permaculture. This report contains a study of the subject matter, different ecosystems, the mathematics behind modelling them and the programming language of GameMaker Studio 2, as well as a detailed description of the design process and programming effort behind the game that was produced through this project.
About the authors
| BiCSLab Axis | Greenware |
| BiCS Promotion | Turing |
| Academic Year | 2018 |
| Semester | 2 |
| Tags | educational game video |